Just Cause 3 (Xbox One) is not playable

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Last week I wrote about how against better judgement, I ended up purchasing Just Cause 3 on the Xbox One. It didn’t take long to discover that my instincts were right, and I should have delayed the purchases until the game had received a patch or two. My experience with Just Cause 3 so far has been everything but enjoyable.

The horror stories about load times are true, and I haven’t even experienced the worst of it yet. The initial load seems excessively long, but if that’s not bad enough there are constant long pauses that disrupt the gameplay and make the game almost entirely unenjoyable. For example, once you gain control of Rico you might spend two or three minutes in the game world before the game cuts to a black screen and loads into a cut scene. After the scene you’ll see another black screen before you regain control of your character. Each time this happens the load is anywhere from 15 to 30 seconds long, an absolute eternity that takes you out of the world.

It’s insane that the game has to stop and load as often as it does, especially when compared to the much smoother experience of games such as GTA V. The long loads between mission objectives and completions totally disrupt the flow of the game, and it feels like you’re playing a series of individual levels as opposed to a truly open world. If these loads weren’t bad enough, there are awkward long pauses in conversation during missions that seem as if the game is having trouble loading in the dialogue. A character will ask a question or make a statement and it can be as long as ten seconds before Rico will respond and another ten seconds before the next sentence is spoken.

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Just Cause 3’s load times might be bearable if the game actually worked correctly. Unfortunately, on the Xbox One it doesn’t. Explosions cause the game to lag uncontrollably for several seconds, again taking you out of the game experience. I’m only 45 minutes or so into the game and I’ve already experienced a game breaking glitch. I started the third mission of the game, ‘Mario’s Rebel Drops’, however the game will not let me complete the mission. I get the mission complete screen, however the game acts as if I’m still in the mission. There are no objectives on the screen, nothing on the map, and yet if I press pause I have the option to ‘quit mission.’ If I die I’m greeted with a ‘mission failed’, even though I’ve already gotten the ‘mission complete’ prompt. I quit the mission and started over and yet it still does the same thing. I can’t start any challenges because the game thinks I’m still on a mission, and there are no more missions available either. I can’t progress any further in the game without starting over, and I certainly don’t want to replay the incredibly terrible opening that’s made worse by excessive loading.

Right now I’m stuck with a game I can’t play. Even if I could progress further into the story, it wouldn’t be enjoyable. I do not want to wait 30 seconds after completing a mission just to see a corny cut scene and wait another 30 seconds to get back into the world. That’s entirely unacceptable.

If you haven’t purchased Just Cause 3 yet I have to insist you do not purchase it. It is unplayable.

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3 responses to “Just Cause 3 (Xbox One) is not playable

    • I managed to get passed the part I was stuck on by shutting off my xbox and restarting the mission. I haven’t faced any major glitches since then, but the frame rate still dips significantly and the load times are still terrible. Especially when you die two or three times on a mission and have to wait forever to restart.

      I guess I can’t necessarily say it’s unplayable at this point, but I would wait for a patch that addresses the load times and frame rate before checking it out.

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