Pac-Man 256 recently made its way onto consoles, and is available for $4.99 on the Xbox One. Last night I downloaded it figuring it’d make a great game to fool around with and kill some time every now and then. Before I knew it I had already sunk an hour and a half into the game. I’ve found it much easier to play with a controller compared to the touch screen controls on mobile devices, and the game looks and sounds great on a TV.
It’s so easy to restart every time Pac-Man dies that it’s dangerously addictive. I found myself hitting the play button without even taking a second to think about it, and starting run after run for over an hour without realizing it. It’s such a great feeling to surpass your high score, but there’s also a constant drive to just munch a few more dots to bring the next upgrade closer.
The only possible downside to the game are its achievements, there are only 10, worth 100 points each. Then again, it’s hard to imagine how they could have possibly come up with many more achievements.
Many people might not enjoy being asked to pay $5 for a game that’s free on mobile, but there are no microtransacitons in the console version of the game, and the hours of addictive gameplay are well worth the money. I can easily see myself spending a few hours a week for a long time with this game, constantly edging my score higher while unlocking new abilities and upgrading those I already have.