I was able to play about another hour of NieR: Automata last night, and I’m still having a great time with it. I ran my first errands (fetch quests) which at first worried me, but they turned out to be quick and painless and at least the quest givers were interesting.
I really enjoyed the music in the resistance camp and desert areas. I found it to be relaxing, and I didn’t want to stop listening to it. I didn’t get too far story wise, but I ended up beating the next boss fight (which takes place shortly after the video below). I’m looking forward to continuing my adventure in NieR: Auotomata tomorrow night.
Cliff Bleszinski and Boss Key Productions’ debut game, Lawbreakers, revealed a new trailer yesterday and it’s began to generate a lot of hype around the game. I hadn’t heard a lot about the game previously (though I did get a Lawbreakers hat in a Loot Crate awhile back) and the trailer was my first time seeing the game. I’m already sold. I can’t stop watching the trailer, and I’m finding myself already salivating over the game.
Lawbreakers will cost just $29.99 when it releases later this year (I assume we’ll get a date at E3) on PS4 and PC. If the price seems too good to be true, it’s worth noting that there will be no season pass, and all future updates will be free. There will be a loot box system in place, but all items will be purely cosmetic.
If you want a better look at how the game will play, there are several mode tutorials on Lawbreaker’s YouTube channel which show you how some of the game modes will work.
I can’t wait to see more at E3, and look forward to what might become 2017’s Overwatch.
I’ve heard nothing but good things about NieR: Automata (mostly from Giant Bomb), but I hadn’t gotten around to checking it out until this past weekend. So far I’ve been nothing but impressed with the game, which features one of the strongest opening segments in all of video games. I was blown away from the start, and I only hope that the rest of the game lives up to the intense opening sequence.
I’m looking forward to playing more, but at this point I’m only creating a backlog of games that will be practically impossible to conquer (Fallout 4, Gears 4, Halo 5, Horizon Zero Dawn, Persona 5, Tales of Berseria, Prey… not to mention ongoing games such like Battlegrounds…)
Before I left for my trip to Virginia which I’m currently on (for work), I started playing Thimbleweed Park on the Xbox One, and had a blast with it. I didn’t get very far, but the voice acting, art and overall design were all excellent, and I enjoyed every moment I played. I brought my PS4 with me for this trip (mostly to work on Persona 5), and while browsing the store last week I saw that Day of the Tentacle Remastered and Grim Fandango Remastered were both on sale. I ended up downloading both, and finally started Day of the Tentacle this weekend.
I never really got into adventure games during my early PC gaming days. I remember fooling around with a few King’s Quest games, but never really being able to figure out what to do and in the end I’d go back to playing games like Wheel of Fortune, Ghostbusters and various FMV games (I remember this Battleship game that came on something like 14 disks!). Therefore Thimbleweed Park served as a way to ease into the older style of adventure game that became popular in the early 90’s. It introduced me to a simplified version of adventure game mechanics that carried over quite well to Day of the Tentacle.
One thing that immediately struck me upon starting Day of the Tentacle was the stellar music and voice acting. I didn’t expect the game to sound so good! I loved all of the voice acting, and the high quality remastered art helped bring the world to life. I was in love! It also helped that the early puzzles were pretty easy to solve, and things got moving quicker than I expected. Unfortunately, after an hour or two things slowed down and I found myself getting stuck pretty often, unable to advance the story. I ended up peeking at a guide a few times to keep things moving smoothly, and there were certainly some solutions I would have never figured out.
The game’s controls were simplified enough to make it playable on a console, but I did find moving the cursor around to be a little slow at times. Also the sluggish character movement got annoying when I knew exactly where I needed to go next, but had to click through several screens to get there. That’s one thing Thimbleweed Park improved on with its sprint button (I know I’m comparing a 2017 game to a nearly thirty year old game, but it’s hard not to do).
Overall I enjoyed the experience, and look forward to checking out Grim Fandango next. Ultimately, I’m pretty excited to get back home and dig back into Thimbleweed Park after getting my feet wet with some games it takes inspiration form.
I’ve been playing MLB The Show 16 on the PS4 Pro I picked up this weekend, and it’s felt great to be able to play baseball again (after too many years of hoping for an MLB game to return to Xbox). That said, I think I need to step it up from the beginner difficulty setting. I won my first game of the season 17-0 (with a little help from two created players with uber stats), and I hit six consecutive home runs in a single inning! Regardless I’ve been playing a blast, and just wanted to share! I hope to share my first impressions of the PS4 Pro after I spend some more time with it. Until then, enjoy the hilarity:
Developer Psyonix’s Rocket League released on PC and PS4 on July 7th of this year and almost instantly became a smash hit. The game was made available for free to Playstation Plus members which helped get it into the hands of the masses rather quickly (it’s been downloaded over five million times). Many who played Rocket League became immediately hooked and raved about the game to all their friends.
In Rocket League, teams of between one and four RC cars face off in a soccer arena with one simple goal: knock the soccer ball into the opposing team’s goal. The gameplay is rather simple, you just drive into the ball in an effort to push it into the goal. You can also pick up boost which allows you to drive faster, useful for trying to get a jump on your opponents or when you need to chase down a wild ball. You’re also able to jump and spin in the air, which can be used to knock the ball out of the air or into the goal assuming you’re able to time it right.
Matches in Rocket League are short and sweet, just five minutes (unless you go into a sudden death overtime) which makes it a perfect pick up and play game. The problem is, once you pick it up you’re not likely to put it down. Rocket League matches are so wildly fun you’ll even have a blast losing. Matches that seem one sided can sway in favor of the losing team at any moment, and sudden death overtime is always a looming possibility. The rush of a tying goal with just seconds left on the clock never gets old.
I’ve known of Rocket League’s existence for awhile, however I had been holding out for an Xbox One version. We know Rocket League is set to expand onto other consoles, we just don’t know exactly when this will happen. Today I finally broke down and picked up Rocket League on Steam ($19.99) and it’s been a blast! I’ve only played a handful of matches but I’m already hooked. The very first game I played went into overtime with an equalizer scored with just nine seconds left on the clock. My team went onto win with a spectacular goal and I immediately saw just how exciting Rocket League could be.
I scored my first goal during the second game and I can’t wait to jump back into another game!
I’m playing Rocket League on a 2012 MacBook Pro running Windows 10 via Boot Camp. It has an Intel i5 (2.50 GHz), 8GB RAM and an Intel HD 4000 graphics card. It runs well on medium settings, with a few hiccups here and there which may just be lag (I can’t quite tell, adjusting graphic settings up or down doesn’t seem to have an impact).
I was browsing Redbox this evening and was surprised to find they now offer Xbox One and PS4 games. Redbox had been testing out the current gen rentals in select locations, but out here in rural Pennsylvania there are several kiosks now offering rentals for those systems.
The rentals are a tad pricey, at $3 a day, however that price point might work for someone who can finish a game in a binge session, or maybe for someone who just wants to give a game a try. I use Gamefly for most of my gaming rentals, however I might be tempted to grab something from a Redbox once or twice.
Have you rented a game from Redbox yet? What do you think of the pricing?