I started playing The Last of Us back on the PS3 but it never really hooked me. The Last of Us Remastered was one of the first purchases I made when I first picked up a PS4 Pro, however I again played for an hour or so and fell off. With all of the hype (and controversy) surrounding the release of The Last of Us 2, I decided to dive back in, and I’m glad I did!
Even when I played it on the PS3 I thought the game looked great, but on a PS4 Pro it’s one of the better looking games I’ve played. The environments are incredible, and littered with small things that can spark conversation between the characters. I would wander into a room to find Ellie playing darts which made her character feel more like a real person, and not just a tag a long character. These moments and the detailed environments also improve the pacing of the game. There are many intense moments that will increase your heart rate, so it’s nice to have moments to calm down despite the darkness of the world. The bright lighting and signs of normalcy interspersed throughout the world really distinguish The Last of Us from other post apocalyptic game worlds. Ellie asking Joel about life before the outbreak humanize the experience, it’s not all violence and darkness (though there’s plenty of each for sure).
The variety of environments and encounters make the world of The Last of Us feel more real. It’s not filled with the same textures, which makes the game feel like an actual world rather than an assortment of levels that make for good combat zones. That said, the areas in which combat take place allow for a variety of ways to make it through them. You can try to sneak by without engaging anyone, you can sneak around and shiv people silently, or you can go in guns blazing. Each approach feels great, though at times ammo can be scarce. I played on easy, so the guns blazing approach worked well for me, but there were still times I found myself needing to scrounge around for ammo, and toward the end of the game I found myself worried I might run out. Luckily, I never did which kept the game from getting frustrating.
The story of The Last of Us kept me engaged throughout. I always wanted to see what would happen next, though sometimes I had to force myself to step away to gather my thoughts. There’s a lot to take in, and it can weigh on you emotionally, which is something not a lot of games can do successfully. I feel like the weight of the story is similar to the Life is Strange series, as those are probably the only other games that made me want to step away from the game to unpack my emotions.
In the end, I think I’m going to take a bit of a breather before working through the Left Behind DLC, and ultimately firing up The Last of Us 2. If you haven’t had a chance to play The Last of Us, I highly recommend it, even if you play on easy it’s worth having the experience.